Bonside

DECODE™ Penalties & Cards

This page summarises the official DECODE™ MATCH penalties as defined in the Competition Manual. Referees assess penalties when a ROBOT or DRIVE TEAM violates gameplay or safety rules.

Minor Penalty

A Minor Penalty is assessed for less severe rule violations. Each Minor Penalty adds points to the opposing ALLIANCE score.

Penalty Type Points Awarded to Opponent Examples
Minor Penalty 10 Incidental contact, minor gameplay violations

Major Penalty

A Major Penalty is assessed for more serious violations, repeated infractions, or actions that significantly impact MATCH play.

Penalty Type Points Awarded to Opponent Examples
Major Penalty 30 Repeated rule violations, strategic interference

Yellow Card

A Yellow Card is a formal warning issued to a TEAM for egregious or repeated violations. Yellow Cards accumulate throughout the event.

Condition Result
Two Yellow Cards Red Card
Severe safety violation Immediate Yellow or Red Card

Red Card

A Red Card results in DISQUALIFICATION from the MATCH. The ALLIANCE receives zero MATCH points and zero Ranking Points for that MATCH.

Autonomous & Gameplay Violations

Violation Type Typical Penalty
Early movement before MATCH start Minor Penalty
Contact inside protected zone Major Penalty
Interfering with scoring element Major Penalty
Unsafe robot operation Yellow or Red Card

Referee decisions are final. Teams may request clarification but may not argue judgement calls.